![]() In all fairness, any house that does not have an entrance door level with the ground is "safe" during easymode, lol. Overall, I think this is a fine base design for early-game, although, depending on the player, obtaining lava may take some time. (I also like using my base as an automated killing machine, so having NPCs nearby lowering spawn rates doesn't work well for me.) ![]() To me, the convenience of having them very close isn't worth the potential inconvenience of having them die. Personally, after the first few nights, I keep NPCs housed about one to two hundred blocks away from my base (which I build around the map's original spawnpoint in case I have any mishaps with beds). (Solar eclipse mobs can spawn anywhere on the surface, so the player may as well go somewhere else.) Mothrons aren't going to be a huge issue (unless you're like me and often want to buy Rocket IVs from the Cyborg), since anyone serious about keeping their NPCs alive (or having high spawn rates for more opportunities for wanted drops) would move to another area, perhaps to a dedicated grinder/arena. ![]() In normal mode, this is only an occasional, minor disturbance however, in expert mode, the NPCs may have problems defending against wraiths, especially when only 4-5 NPCs could target a wraith at one time due to almost all NPCs requiring a direct line of sight to fight. ![]() Wraiths do not need a Blood Moon to spawn your average hardmode night will allow them to spawn naturally on the surface. ![]()
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